For our final project in MAE 389, we used the rendering program in an attempt to create some near photo-realistic images. We started by designing simple objects and scenes to get an idea of the scope of the program and the time involved in generating such images. We used simple geometry in our images and experimented with lighting, object placement, and textures to change the image complexity. In the end, the computing time required to generate a single rendered image limited what we could produce. Check out what we did below.
|
Red Plastic Sphere in Glass Block
Our first effort with Infini-D. Simple, but it gave us an idea of the properties of transparency and light refraction. Estimated rendering time: 3 minutes |
|
Gold Vase on Glossy Wood Table a.k.a. Infini-D Tutorial Rip Off After experimenting on our own, we decided to try out the Infini-D tutorial. Estimated rendering time: about 10 minutes |
|
The New and Improved:
Gold Vase on Glossy Wood Table The black background was too dark and so we experimented with lighting and colors. Estimated rendering time: 30 minutes |
|
Red Ball in the Fish Tank
We had grand ideas of making an elaborate fish tank, but since we couldn't make the water as transparent as we had hoped, we abandoned the idea. Estimated rendering time: 5 minutes |
|
99 Bottles?
Go ahead, count them. This was our most complex image. Our dreams of
putting labels on the bottles and other objects in the room were dashed
by the insane rendering time. While we were waiting for the image, we had
plenty of time to... Estimated Rendering time: 9 hours ! |